A few modeling timelapses, that I clipped together. This shows some scrapped ideas and about 60% of the work that is featured in the environment.
A large mech hangar environment with a focus on scale, lighting, and hard surface modeling. I've been wanting to practice various industrial techniques, but had to produce this environment quickly due to a software license expiration. That being said, I enjoyed every second of working on this project. It allowed me to come up with so many different ways of modeling things that I've made many times before!
-Trismagistus is the name of a mech I've designed, that I hope to some day show you!
Like all of my environments, all objects/props were modeled by me.
☆ 432,730 Faces